Bow and arrow

This is a professional piece I made for The Final Stand video game. The game needed a traditional bow and arrow weapon with an ability to kill small to medium sized animals and people from a distance. It is meant to look like it can be crafted from everyday items found in the woods or garbage using very basic hand tools.

The final tri count comes out at 4.888 and 2,354 for Lod1. The texture sizes are 2k.









































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© Patryk Kosow 2010